--------
1. Name of the level.
-2. The time you have to finish the level.
-3. Defines the music file, which should be played.
-4,5,6. RGB values for the background of the level.
-7. Defines the level's length.
+2. The theme of the level. The game will look in "supertuxdir/data/images/theme"
+3. The time you have to finish the level.
+4. Defines the music file, which should be played.
+5,6,7. RGB values for the background of the level.
+8. Defines the level's length.
Example:
----------
Antarctica
+antarctica
240
ji_turn.it
128
* <- Poletop
| <- Pole
\ <- Flag
-& <- Water
\ No newline at end of file
+& <- Water
+
+Bad guys:
+
+0 <- BluescreenOfDeath
+1 <- Laptop
+2 <- Money
+