0.0.6 - current CVS version
---------------------------
+ * Compiling with g++ is supported.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Added realistic physic. Only implemented for the bad money atm.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Created new letters.
+ Ingo Ruhnke <grumbel@gmx.de>
+
+ * Gameplay fixes. (with the aim to make it at least as playable as 0.0.5 was)
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Flexible font (text) handling.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Rewritten menu code.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Upgrades go into the opposite direction Tux collided with.
+ Ricardo Cruz <rick2@aeiou.pt>
+
+ * First implementation of a graphical leveleditor interface.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * You can test levels directly in the leveleditor.
+ Ricardo Cruz <rick2@aeiou.pt> & Tobias Glaesser <tobi.web@gmx.de>
+
+ * Reinit timers when tux dies.
+ Duong-Khang NGUYEN <neoneurone@users.sf.net>
+
+ * Got rid of the TEXTURE_RECTANGLE NVIDIA extension. It should be possible
+ to play the game in OpenGl mode with the most graphic cards now.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Added optional backgrounds for levels.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * First code to optimize the FPS. The maximum are 100 FPS.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Introduced command line option --show-fps. It's self-describing. :)
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Text is displayed correctly in OpenGL mode now.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Alpha works in OpenGL mode now.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Rewrite of text/font related code, which should bring huge performance increases to you.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Added a highscore background and improved the name input code.
+ Tobias Glaesser <tobi.web@gmx.de>
+
+ * Added feature to enter your name for a new highscore.
+ Ricardo Cruz <rick2@aeiou.pt>
+
+ * Grid support for the leveleditor and you can look
+ what's inside a brick now.
+ Ricardo Cruz <rick2@aeiou.pt>
+
+ * Initial infrastructure for mapping keys.
+ Tobias Glaesser <tobi.web@gmx.de> & Ricardo Cruz <rick2@aeiou.pt>
+
+ * Fixed a little displaying bug of upgrades.
+ Ricardo Cruz <rick2@aeiou.pt>
+
+ * Improved and fixed the sound support another time.
+ Duong-Khang NGUYEN <neoneurone@users.sf.net>
+
+ * Fixed uncorrect use of TIME_WARNING.
+ Duong-Khang NGUYEN <neoneurone@users.sf.net>
+
* Provided hint for fixing memory leak when fullscreen is toggled.
Ricardo Cruz <rick2@aeiou.pt>