+ SpecialTile special_tile;
+
+ lisp->get("x", special_tile.pos.x);
+ lisp->get("y", special_tile.pos.y);
+ lisp->get("map-message", special_tile.map_message);
+ special_tile.passive_message = false;
+ lisp->get("passive-message", special_tile.passive_message);
+ special_tile.teleport_dest = Vector(-1,-1);
+ lisp->get("teleport-to-x", special_tile.teleport_dest.x);
+ lisp->get("teleport-to-y", special_tile.teleport_dest.y);
+ special_tile.invisible = false;
+ lisp->get("invisible-tile", special_tile.invisible);
+
+ special_tile.apply_action_north = true;
+ special_tile.apply_action_south = true;
+ special_tile.apply_action_east = true;
+ special_tile.apply_action_west = true;
+
+ std::string apply_direction;
+ lisp->get("apply-to-direction", apply_direction);
+ if(!apply_direction.empty()) {
+ special_tile.apply_action_north = false;
+ special_tile.apply_action_south = false;
+ special_tile.apply_action_east = false;
+ special_tile.apply_action_west = false;
+ if(apply_direction.find("north") != std::string::npos)
+ special_tile.apply_action_north = true;
+ if(apply_direction.find("south") != std::string::npos)
+ special_tile.apply_action_south = true;
+ if(apply_direction.find("east") != std::string::npos)
+ special_tile.apply_action_east = true;
+ if(apply_direction.find("west") != std::string::npos)
+ special_tile.apply_action_west = true;
+ }
+
+ special_tiles.push_back(special_tile);
+}
+
+void
+WorldMap::parse_level_tile(const lisp::Lisp* level_lisp)
+{
+ Level level;
+
+ level.solved = false;
+
+ level.north = true;
+ level.east = true;
+ level.south = true;
+ level.west = true;
+
+ std::string sprite = "images/worldmap/common/leveldot.sprite";
+ level_lisp->get("sprite", sprite);
+ level.sprite = sprite_manager->create(sprite);
+
+ level_lisp->get("extro-script", level.extro_script);
+ level_lisp->get("next-worldmap", level.next_worldmap);
+
+ level.quit_worldmap = false;
+ level_lisp->get("quit-worldmap", level.quit_worldmap);