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Turned stuff in supertux/resources.cpp into a class Resources
[supertux.git]
/
src
/
worldmap
/
special_tile.hpp
diff --git
a/src/worldmap/special_tile.hpp
b/src/worldmap/special_tile.hpp
index
b2ea7ff
..
b17abe5
100644
(file)
--- a/
src/worldmap/special_tile.hpp
+++ b/
src/worldmap/special_tile.hpp
@@
-21,7
+21,7
@@
#include <memory>
#include <string>
#include <memory>
#include <string>
-#include "
lisp/lisp
.hpp"
+#include "
util/reader_fwd
.hpp"
#include "math/vector.hpp"
#include "supertux/game_object.hpp"
#include "math/vector.hpp"
#include "supertux/game_object.hpp"
@@
-32,7
+32,7
@@
namespace WorldMapNS {
class SpecialTile : public GameObject
{
public:
class SpecialTile : public GameObject
{
public:
- SpecialTile(const
lisp::Lisp*
lisp);
+ SpecialTile(const
Reader&
lisp);
virtual ~SpecialTile();
virtual void draw(DrawingContext& context);
virtual ~SpecialTile();
virtual void draw(DrawingContext& context);