std::string spritefile = "images/worldmap/common/leveldot.sprite";
lisp->get("sprite", spritefile);
sprite.reset(sprite_manager->create(spritefile));
lisp->get("extro-script", extro_script);
std::string spritefile = "images/worldmap/common/leveldot.sprite";
lisp->get("sprite", spritefile);
sprite.reset(sprite_manager->create(spritefile));
lisp->get("extro-script", extro_script);