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replace some of the glBegin,glEnd calls with glDrawArrays
[supertux.git]
/
src
/
video
/
texture_manager.cpp
diff --git
a/src/video/texture_manager.cpp
b/src/video/texture_manager.cpp
index
0e00086
..
d9ff2a7
100644
(file)
--- a/
src/video/texture_manager.cpp
+++ b/
src/video/texture_manager.cpp
@@
-34,6
+34,7
@@
#include "gameconfig.hpp"
#include "file_system.hpp"
#include "log.hpp"
#include "gameconfig.hpp"
#include "file_system.hpp"
#include "log.hpp"
+#include "texture.hpp"
TextureManager* texture_manager = NULL;
TextureManager* texture_manager = NULL;