-
- SDL_Init(SDL_INIT_VIDEO); // Initialize SDL2
-
- window = SDL_CreateWindow(
- "SuperTux",
- SDL_WINDOWPOS_UNDEFINED,
- SDL_WINDOWPOS_UNDEFINED,
- width, height,
- SDL_WINDOW_OPENGL );
- SDL_GLContext glcontext = SDL_GL_CreateContext(window);
- renderer = SDL_CreateRenderer(window, -1, 0);
-
-
- if(window == 0) {
+ int flags = 0;
+ int ret = SDL_CreateWindowAndRenderer(width, height, flags,
+ &window, &renderer);
+
+ if(ret != 0) {