- delete sprite;
-}
-
-void
-Door::write(lisp::Writer& writer)
-{
- writer.start_list("door");
-
- writer.write("x", bbox.p1.x);
- writer.write("y", bbox.p1.y);
- writer.write("width", bbox.get_width());
- writer.write("height", bbox.get_height());
-
- writer.write("sector", target_sector);
- writer.write("spawnpoint", target_spawnpoint);
-
- writer.end_list("door");