- i = level_subsets.size();
- for(std::set<std::string>::iterator it = worldmap_list.begin(); it != worldmap_list.end(); ++it)
- {
- WorldMapNS::WorldMap worldmap;
- worldmap.loadmap((*it).c_str());
- contrib_menu->additem(MN_ACTION, worldmap.get_world_title(),0,0, i);
- ++i;
- }
-
- contrib_menu->additem(MN_HL,"",0,0);
- contrib_menu->additem(MN_BACK,_("Back"),0,0);
-