- for(int i = 0; i < worldmap_list.num_items; i++)
- {
- WorldMapNS::WorldMap worldmap;
- worldmap.loadmap(worldmap_list.item[i]);
- contrib_menu->additem(MN_ACTION, worldmap.get_world_title(),0,0, i + level_subsets.num_items);
- }
-
- contrib_menu->additem(MN_HL,"",0,0);
- contrib_menu->additem(MN_BACK,_("Back"),0,0);