- friend class TileManager;
- Tile();
- Tile(unsigned int id, Uint32 attributes, const ImageSpec& imagespec);
+ friend class TileSet;
+ Tile(const TileSet *tileset);
+ Tile(const TileSet *tileset, std::vector<std::string> images, Rect rect,
+ Uint32 attributes = 0, Uint32 data = 0, float animfps = 1.0);