-Tile::Tile(unsigned int id, Uint32 attributes, const ImageSpec& imagespec)
- : id(id), attributes(attributes), data(0), anim_fps(1)
+Tile::Tile(const TileSet *new_tileset, Uint32 attributes, const ImageSpec& imagespec)
+ : tileset(new_tileset), attributes(attributes), data(0), anim_fps(1)