- if(i == BADGUYS_SQUISHED_STAT)
- sprintf(str, _("Max fragging: %d"), stats[BADGUYS_SQUISHED_STAT]);
- else if(i == SHOTS_STAT)
- sprintf(str, _("Min shots: %d"), stats[SHOTS_STAT]);
- else if(i == TIME_NEEDED_STAT)
- sprintf(str, _("Min time needed: %d"), stats[TIME_NEEDED_STAT]);
- else// if(i == JUMPS_STAT)
- sprintf(str, _("Min jumps: %d"), stats[JUMPS_STAT]);
+ if(i == COINS_COLLECTED_STAT)
+ sprintf(str, _("Max coins collected: %d / %d"),
+ stats[COINS_COLLECTED_STAT][SPLAYER],
+ stats[COINS_COLLECTED_STAT][STOTAL]);
+ else if(i == BADGUYS_KILLED_STAT)
+ sprintf(str, _("Max fragging: %d / %d"),
+ stats[BADGUYS_KILLED_STAT][SPLAYER],
+ stats[BADGUYS_KILLED_STAT][STOTAL]);
+ else// if(i == TIME_NEEDED_STAT)
+ sprintf(str, _("Min time needed: %d / %d"),
+ stats[TIME_NEEDED_STAT][SPLAYER],
+ stats[TIME_NEEDED_STAT][STOTAL]);
+