- sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]);
- context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);
-
- // draw other small info
+ //sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]);
+ //context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);