- context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 522), LEFT_ALLIGN, LAYER_GUI, NONE_EFFECT, alpha);
+ context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 508), LEFT_ALLIGN, LAYER_GUI);
+
+ if(display_stat == COINS_COLLECTED_STAT)
+ sprintf(str, "%d/%d", stats[COINS_COLLECTED_STAT][SPLAYER],
+ stats[COINS_COLLECTED_STAT][STOTAL]);
+ else if(display_stat == BADGUYS_KILLED_STAT)
+ sprintf(str, "%d/%d", stats[BADGUYS_KILLED_STAT][SPLAYER],
+ stats[BADGUYS_KILLED_STAT][STOTAL]);
+ else// if(display_stat == TIME_NEEDED_STAT)
+ sprintf(str, "%d/%d", stats[TIME_NEEDED_STAT][SPLAYER],
+ stats[TIME_NEEDED_STAT][STOTAL]);