- bool is_free_of_statics(const Rect& rect, const MovingObject* ignore_object = 0) const;
- /**
- * Checks if the specified rectangle is free of both
+ bool is_free_of_statics(const Rect& rect, const MovingObject* ignore_object = 0, const bool ignoreUnisolid = false) const;
+ /**
+ * Checks if the specified rectangle is free of both