+ max_score_multiplier = 1;
+}
+
+void
+PlayerStatus::incLives()
+{
+ if(lives < MAX_LIVES)
+ ++lives;
+ SoundManager::get()->play_sound(IDToSound(SND_LIFEUP));
+}
+
+void
+PlayerStatus::incCoins()
+{
+ distros++;
+ if(distros >= 100) {
+ incLives();
+ distros = 0;
+ }
+ SoundManager::get()->play_sound(IDToSound(SND_DISTRO));