+PlayerStatus::BonusType string_to_bonus(const std::string& str)
+{
+ if (str == "none")
+ return PlayerStatus::NO_BONUS;
+ else if (str == "growup")
+ return PlayerStatus::GROWUP_BONUS;
+ else if (str == "iceflower")
+ return PlayerStatus::FLOWER_BONUS;
+ else
+ return PlayerStatus::NO_BONUS;