-}
-
-/* Sound files: */
-enum {
- SND_JUMP,
- SND_BIGJUMP,
- SND_SKID,
- SND_DISTRO,
- SND_HERRING,
- SND_BRICK,
- SND_HURT,
- SND_SQUISH,
- SND_FALL,
- SND_RICOCHET,
- SND_BUMP_UPGRADE,
- SND_UPGRADE,
- SND_EXCELLENT,
- SND_COFFEE,
- SND_SHOOT,
- SND_LIFEUP,
- SND_STOMP,
- SND_KICK,
- SND_EXPLODE,
- NUM_SOUNDS
-};
-
-extern char* soundfilenames[NUM_SOUNDS];
-
-extern Surface* img_waves[3];
-extern Surface* img_water;
-extern Surface* img_pole;
-extern Surface* img_poletop;
-extern Surface* img_flag[2];
-extern Surface* img_cloud[2][4];