for (i = 0; i < NUM_SOUNDS; i++)
SoundManager::get()->add_sound(SoundManager::get
()->load_sound(datadir + soundfilenames[i]),i);
for (i = 0; i < NUM_SOUNDS; i++)
SoundManager::get()->add_sound(SoundManager::get
()->load_sound(datadir + soundfilenames[i]),i);