- smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
- smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
- smalltux.walk_left = sprite_manager->load("smalltux-walk-left");
- smalltux.walk_right = sprite_manager->load("smalltux-walk-right");
- smalltux.jump_left = sprite_manager->load("smalltux-jump-left");
- smalltux.jump_right = sprite_manager->load("smalltux-jump-right");
- smalltux.kick_left = sprite_manager->load("smalltux-kick-left");
- smalltux.kick_right = sprite_manager->load("smalltux-kick-right");
- smalltux.skid_left = sprite_manager->load("smalltux-skid-left");
- smalltux.skid_right = sprite_manager->load("smalltux-skid-right");
- smalltux.grab_left = sprite_manager->load("smalltux-grab-left");
- smalltux.grab_right = sprite_manager->load("smalltux-grab-right");
-
- largetux.stand_left = sprite_manager->load("largetux-stand-left");
- largetux.stand_right = sprite_manager->load("largetux-stand-right");
- largetux.walk_left = sprite_manager->load("largetux-walk-left");
- largetux.walk_right = sprite_manager->load("largetux-walk-right");
- largetux.jump_left = sprite_manager->load("largetux-jump-left");
- largetux.jump_right = sprite_manager->load("largetux-jump-right");
- largetux.kick_left = sprite_manager->load("largetux-kick-left");
- largetux.kick_right = sprite_manager->load("largetux-kick-right");
- largetux.skid_right = sprite_manager->load("largetux-skid-right");
- largetux.skid_left = sprite_manager->load("largetux-skid-left");
- largetux.grab_left = sprite_manager->load("largetux-grab-left");
- largetux.grab_right = sprite_manager->load("largetux-grab-right");
- largetux.duck_left = sprite_manager->load("largetux-duck-left");
- largetux.duck_right = sprite_manager->load("largetux-duck-right");
-
- firetux.stand_left = sprite_manager->load("firetux-stand-left");
- firetux.stand_right = sprite_manager->load("firetux-stand-right");
- firetux.walk_left = sprite_manager->load("firetux-walk-left");
- firetux.walk_right = sprite_manager->load("firetux-walk-right");
- firetux.jump_left = sprite_manager->load("firetux-jump-left");
- firetux.jump_right = sprite_manager->load("firetux-jump-right");
- firetux.kick_left = sprite_manager->load("firetux-kick-left");
- firetux.kick_right = sprite_manager->load("firetux-kick-right");
- firetux.skid_right = sprite_manager->load("firetux-skid-right");
- firetux.skid_left = sprite_manager->load("firetux-skid-left");
- firetux.grab_left = sprite_manager->load("firetux-grab-left");
- firetux.grab_right = sprite_manager->load("firetux-grab-right");
- firetux.duck_left = sprite_manager->load("firetux-duck-left");
- firetux.duck_right = sprite_manager->load("firetux-duck-right");
-
- icetux.stand_left = sprite_manager->load("icetux-stand-left");
- icetux.stand_right = sprite_manager->load("icetux-stand-right");
- icetux.walk_left = sprite_manager->load("icetux-walk-left");
- icetux.walk_right = sprite_manager->load("icetux-walk-right");
- icetux.jump_left = sprite_manager->load("icetux-jump-left");
- icetux.jump_right = sprite_manager->load("icetux-jump-right");
- icetux.kick_left = sprite_manager->load("icetux-kick-left");
- icetux.kick_right = sprite_manager->load("icetux-kick-right");
- icetux.skid_right = sprite_manager->load("icetux-skid-right");
- icetux.skid_left = sprite_manager->load("icetux-skid-left");
- icetux.grab_left = sprite_manager->load("icetux-grab-left");
- icetux.grab_right = sprite_manager->load("icetux-grab-right");
- icetux.duck_left = sprite_manager->load("icetux-duck-left");
- icetux.duck_right = sprite_manager->load("icetux-duck-right");
-
- /* Water: */
- img_water = new Surface(datadir + "/images/shared/water.png", false);
-
- img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
- true);
-
- img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
- true);
-
- img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
- true);
-
-
- /* Pole: */
-
- img_pole = new Surface(datadir + "/images/shared/pole.png", true);
- img_poletop = new Surface(datadir + "/images/shared/poletop.png",
- true);
-
-
- /* Flag: */
-
- img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
- true);
- img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
- true);
-
-
- /* Cloud: */
-
- img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
- true);
-
- img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
- true);
-
- img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
- true);
-
- img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
- true);
-
-
- img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
- true);
-
- img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
- true);
-
- img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
- true);
-
- img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
- true);
-
-
- /* Bad guys: */
- load_badguy_gfx();
-
- /* Upgrades: */
- load_special_gfx();
-
- /* Objects */
- load_object_gfx();
-
- // load the door object graphics:
- door = sprite_manager->load("door");
- for (int i = 0; i < DOOR_OPENING_FRAMES; i++)
- {
- sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1);
- door_opening[i] = new Surface(img_name, true);
- }
-
- /* Distros: */
- img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
- true);
-
- img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
- true);
-
- img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
- true);
-
- img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
- true);
-
-
- /* Tux life: */
-
- tux_life = new Surface(datadir + "/images/shared/tux-life.png",
- true);
-
- /* Sound effects: */
-
- /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
- // initialize sounds[i] with the correct pointer's value:
- // NULL or something else. And it will be dangerous to
- // play with not-initialized pointers.
- // This is also true with if (use_music)
- Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
- */
- for (i = 0; i < NUM_SOUNDS; i++)
- SoundManager::get
- ()->add_sound(SoundManager::get
- ()->load_sound(datadir + soundfilenames[i]),i);
-
- /* Herring song */
- herring_song = SoundManager::get
- ()->load_music(datadir + "/music/SALCON.MOD");
- level_end_song = SoundManager::get
- ()->load_music(datadir + "/music/leveldone.mod");
+ small_tux = new TuxBodyParts();
+ small_tux->head = 0;
+ small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
+ small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
+ small_tux->feet = 0;
+
+ big_tux = new TuxBodyParts();
+ big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
+ big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ fire_tux = new TuxBodyParts();
+ fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
+ fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ ice_tux = new TuxBodyParts();
+ ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-ice-tux-head.sprite");
+ ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ player_status = new PlayerStatus();