- ice_tux->head = sprite_manager->create("big-tux-head");
- ice_tux->body = sprite_manager->create("big-tux-body");
- ice_tux->arms = sprite_manager->create("big-tux-arms");
- ice_tux->feet = sprite_manager->create("big-tux-feet");
-
- /* Objects */
- load_object_gfx();
-
- /* Tux life: */
- tux_life = new Surface("images/creatures/tux_small/tux-life.png", true);
-
- /* Sound effects: */
- sound_manager->preload_sound("jump");
- sound_manager->preload_sound("bigjump");
- sound_manager->preload_sound("skid");
- sound_manager->preload_sound("coin");
- sound_manager->preload_sound("invincible");
- sound_manager->preload_sound("brick");
- sound_manager->preload_sound("hurt");
- sound_manager->preload_sound("squish");
- sound_manager->preload_sound("fall");
- sound_manager->preload_sound("ricochet");
- sound_manager->preload_sound("bump-upgrade");
- sound_manager->preload_sound("upgrade");
- sound_manager->preload_sound("grow");
- sound_manager->preload_sound("fire-flower");
- sound_manager->preload_sound("shoot");
- sound_manager->preload_sound("lifeup");
- sound_manager->preload_sound("stomp");
- sound_manager->preload_sound("kick");
- sound_manager->preload_sound("explosion");
- sound_manager->preload_sound("warp");
- sound_manager->preload_sound("fireworks");
-
- /* Herring song */
- herring_song = sound_manager->load_music("music/salcon.mod");
- level_end_song = sound_manager->load_music("music/leveldone.mod");
+ ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-ice-tux-head.sprite");
+ ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+ ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+ ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+ player_status = new PlayerStatus();