- int i;
-
- sprite_manager = new SpriteManager(datadir + "/supertux.strf");
- music_manager = new MusicManager();
- music_manager->enable_music(use_music);
-
- /* Tuxes: */
- smalltux_star = sprite_manager->load("smalltux-star");
- largetux_star = sprite_manager->load("largetux-star");
- smalltux_gameover = sprite_manager->load("smalltux-gameover");
-
- smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
- smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
- smalltux.walk_left = sprite_manager->load("smalltux-walk-left");
- smalltux.walk_right = sprite_manager->load("smalltux-walk-right");
- smalltux.jump_left = sprite_manager->load("smalltux-jump-left");
- smalltux.jump_right = sprite_manager->load("smalltux-jump-right");
- smalltux.kick_left = sprite_manager->load("smalltux-kick-left");
- smalltux.kick_right = sprite_manager->load("smalltux-kick-right");
- smalltux.skid_left = sprite_manager->load("smalltux-skid-left");
- smalltux.skid_right = sprite_manager->load("smalltux-skid-right");
- smalltux.grab_left = sprite_manager->load("smalltux-grab-left");
- smalltux.grab_right = sprite_manager->load("smalltux-grab-right");
-
- largetux.stand_left = sprite_manager->load("largetux-stand-left");
- largetux.stand_right = sprite_manager->load("largetux-stand-right");
- largetux.walk_left = sprite_manager->load("largetux-walk-left");
- largetux.walk_right = sprite_manager->load("largetux-walk-right");
- largetux.jump_left = sprite_manager->load("largetux-jump-left");
- largetux.jump_right = sprite_manager->load("largetux-jump-right");
- largetux.kick_left = sprite_manager->load("largetux-kick-left");
- largetux.kick_right = sprite_manager->load("largetux-kick-right");
- largetux.skid_right = sprite_manager->load("largetux-skid-right");
- largetux.skid_left = sprite_manager->load("largetux-skid-left");
- largetux.grab_left = sprite_manager->load("largetux-grab-left");
- largetux.grab_right = sprite_manager->load("largetux-grab-right");
- largetux.duck_left = sprite_manager->load("largetux-duck-left");
- largetux.duck_right = sprite_manager->load("largetux-duck-right");
-
- duckfiretux_right = new Surface(datadir +
- "/images/shared/duckfiretux-right.png",
- USE_ALPHA);
-
- duckfiretux_left = new Surface(datadir +
- "/images/shared/duckfiretux-left.png",
- USE_ALPHA);
-
- firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
- firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
- firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
-
- firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
- firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
- firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
-
- bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png",
- USE_ALPHA);
-
- bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png",
- USE_ALPHA);
-
- bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png",
- USE_ALPHA);
-
- bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
-
- bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png",
- USE_ALPHA);
-
- bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png",
- USE_ALPHA);
-
- bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png",
- USE_ALPHA);
-
- bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
-
- skidfiretux_right = new Surface(datadir +
- "/images/shared/skidfiretux-right.png",
- USE_ALPHA);
-
- skidfiretux_left = new Surface(datadir +
- "/images/shared/skidfiretux-left.png",
- USE_ALPHA);
-
-
- /* Water: */
-
-
- img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
-
- img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
- USE_ALPHA);
-
- img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
- USE_ALPHA);
-
- img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
- USE_ALPHA);
-
-
- /* Pole: */
-
- img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
- img_poletop = new Surface(datadir + "/images/shared/poletop.png",
- USE_ALPHA);
-
-
- /* Flag: */
-
- img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
- USE_ALPHA);
- img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
- USE_ALPHA);
-
-
- /* Cloud: */
-
- img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
- USE_ALPHA);
-
- img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
- USE_ALPHA);
-
- img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
- USE_ALPHA);
-
- img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
- USE_ALPHA);
-
-
- img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
- USE_ALPHA);
-
- img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
- USE_ALPHA);
-
- img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
- USE_ALPHA);
-
- img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
- USE_ALPHA);
-
-
- /* Bad guys: */
- load_badguy_gfx();
-
- /* Upgrades: */
- load_special_gfx();
-
- /* Weapons: */
- img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
- USE_ALPHA);
-
- /* Distros: */
- img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
- USE_ALPHA);
-
- img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
- USE_ALPHA);
-
- img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
- USE_ALPHA);
-
- img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
- USE_ALPHA);
-
-
- /* Tux life: */
-
- tux_life = new Surface(datadir + "/images/shared/tux-life.png",
- USE_ALPHA);
-
- /* Sound effects: */
-
- /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
- // initialize sounds[i] with the correct pointer's value:
- // NULL or something else. And it will be dangerous to
- // play with not-initialized pointers.
- // This is also true with if (use_music)
- Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
- */
- for (i = 0; i < NUM_SOUNDS; i++)
- sounds[i] = load_sound(datadir + soundfilenames[i]);
-
- /* Herring song */
- herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
+ /* Load the mouse-cursor */
+ mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
+ MouseCursor::set_current(mouse_cursor);
+
+ /* Load global images: */
+ gold_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/gold.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ gold_fixed_text = new Font(Font::FIXED,
+ "images/engine/fonts/gold.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ blue_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/blue.png",
+ "images/engine/fonts/shadow.png", 16, 18, 3);
+ white_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/white.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ gray_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/gray.png",
+ "images/engine/fonts/shadow.png", 16, 18);
+ white_small_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/white-small.png",
+ "images/engine/fonts/shadow-small.png", 8, 9, 1);
+ white_big_text = new Font(Font::VARIABLE,
+ "images/engine/fonts/white-big.png",
+ "images/engine/fonts/shadow-big.png", 20, 22, 3);
+
+ Menu::default_font = white_text;
+ Menu::active_font = blue_text;
+ Menu::deactive_font = gray_text;
+ Menu::label_font = white_big_text;
+ Menu::field_font = gold_text;
+
+ Button::info_font = white_small_text;
+
+ tile_manager = new TileManager();
+ sprite_manager = new SpriteManager();
+
+ player_status = new PlayerStatus();