+void
+PlayerStatus::draw(DrawingContext& context)
+{
+ static int displayed_coins = -1;
+ static int next_count = 0;
+
+ if ((displayed_coins == -1) || (fabsf(displayed_coins - coins) > 100)) {
+ displayed_coins = coins;
+ }
+ if (++next_count > 2) {
+ next_count = 0;
+ if (displayed_coins < coins) displayed_coins++;
+ if (displayed_coins > coins) displayed_coins--;
+ }
+ displayed_coins = std::min(std::max(displayed_coins, 0), 9999);
+
+ std::stringstream ss;
+ ss << displayed_coins;
+ std::string coins_text = ss.str();
+
+ context.push_transform();
+ context.set_translation(Vector(0, 0));
+
+ Surface* coin_surf = coin_surface.get();
+ if (coin_surf) {
+ context.draw_surface(coin_surf, Vector(SCREEN_WIDTH - BORDER_X - coin_surf->get_width() - gold_text->get_text_width(coins_text), BORDER_Y + 1), LAYER_HUD);
+ }
+ context.draw_text(gold_text, coins_text, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), RIGHT_ALLIGN, LAYER_HUD);
+
+ context.pop_transform();
+}
+
+void
+PlayerStatus::operator= (const PlayerStatus& other)
+{
+ coins = other.coins;
+ bonus = other.bonus;
+ score_multiplier = other.score_multiplier;
+ max_score_multiplier = other.max_score_multiplier;
+}
+
+bool
+PlayerStatus::consoleCommand(std::string command, std::vector<std::string> arguments)
+{
+ if (command == "coins") {
+ if ((arguments.size() < 1) || (!Console::string_is<int>(arguments[0]))) {
+ log_info << "Usage: coins <number>" << std::endl;
+ } else {
+ coins = Console::string_to<int>(arguments[0]);
+ }
+ return true;
+ }
+ return false;
+}