- int frame_;
- int frame_main;
-
- base_type previous_base;
- Timer invincible_timer;
- Timer skidding_timer;
- Timer safe_timer;
- Timer frame_timer;
- Timer kick_timer;
- Timer shooting_timer; // used to show the arm when Tux is shooting
- Timer dying_timer;
- Timer growing_timer;
- Timer idle_timer;
- Timer flapping_timer;
+
+ float flapping_velocity;
+
+ // Ricardo's flapping
+ int flaps_nb;
+
+ // temporary to help player's choosing a flapping
+ enum { MAREK_FLAP, RICARDO_FLAP, RYAN_FLAP, NONE_FLAP };
+ int flapping_mode;
+
+ Timer2 invincible_timer;
+ Timer2 skidding_timer;
+ Timer2 safe_timer;
+ Timer2 kick_timer;
+ Timer2 shooting_timer; // used to show the arm when Tux is shooting
+ Timer2 dying_timer;
+ Timer2 growing_timer;
+ Timer2 idle_timer;
+ Timer2 flapping_timer;