-extern Sprite* largetux_star;
-
-extern Sprite* smalltux_stand_left;
-extern Sprite* smalltux_stand_right;
-extern Sprite* smalltux_walk_right;
-extern Sprite* smalltux_walk_left;
-extern Sprite* smalltux_jump_left;
-extern Sprite* smalltux_jump_right;
-extern Sprite* smalltux_kick_left;
-extern Sprite* smalltux_kick_right;
-extern Sprite* smalltux_skid_left;
-extern Sprite* smalltux_skid_right;
-extern Sprite* smalltux_grab_left;
-extern Sprite* smalltux_grab_right;
-
-extern Sprite* largetux_stand_left;
-extern Sprite* largetux_stand_right;
-extern Sprite* largetux_walk_right;
-extern Sprite* largetux_walk_left;
-extern Sprite* largetux_jump_right;
-extern Sprite* largetux_jump_left;
-extern Sprite* largetux_kick_left;
-extern Sprite* largetux_kick_right;
-extern Sprite* largetux_skid_right;
-extern Sprite* largetux_skid_left;
-extern Sprite* largetux_grab_left;
-extern Sprite* largetux_grab_right;
-extern Sprite* largetux_duck_right;
-extern Sprite* largetux_duck_left;
-
-extern Surface* firetux_right[3];
-extern Surface* firetux_left[3];
-extern Surface* bigfiretux_right[3];
-extern Surface* bigfiretux_left[3];
-extern Surface* bigfiretux_right_jump;
-extern Surface* bigfiretux_left_jump;
-extern Surface* duckfiretux_right;
-extern Surface* duckfiretux_left;
-extern Surface* skidfiretux_right;
-extern Surface* skidfiretux_left;
-
-class Player
+extern Sprite* bigtux_star;
+
+#define GROWING_TIME 1.0
+#define GROWING_FRAMES 7
+extern Surface* growingtux_left[GROWING_FRAMES];
+extern Surface* growingtux_right[GROWING_FRAMES];
+
+class TuxBodyParts
+{
+public:
+ TuxBodyParts()
+ : head(0), body(0), arms(0), feet(0)
+ { }
+ ~TuxBodyParts() {
+ delete head;
+ delete body;
+ delete arms;
+ delete feet;
+ }
+
+ void set_action(std::string action, int loops = -1);
+ void one_time_animation();
+ void draw(DrawingContext& context, const Vector& pos, int layer,
+ Uint32 drawing_effect = NONE_EFFECT);
+
+ Sprite* head;
+ Sprite* body;
+ Sprite* arms;
+ Sprite* feet;
+};
+
+extern TuxBodyParts* small_tux;
+extern TuxBodyParts* big_tux;
+extern TuxBodyParts* fire_tux;
+extern TuxBodyParts* ice_tux;
+
+class Player : public MovingObject