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Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git]
/
src
/
physic.hpp
diff --git
a/src/physic.hpp
b/src/physic.hpp
index
f7ec065
..
abfdba5
100644
(file)
--- a/
src/physic.hpp
+++ b/
src/physic.hpp
@@
-68,6
+68,12
@@
public:
void enable_gravity(bool gravity_enabled);
bool gravity_enabled() const;
void enable_gravity(bool gravity_enabled);
bool gravity_enabled() const;
+ /// Set gravity to apply to object when enabled
+ void set_gravity(float gravity);
+
+ /// Get gravity to apply to object when enabled
+ float get_gravity() const;
+
Vector get_movement(float elapsed_time);
private:
Vector get_movement(float elapsed_time);
private:
@@
-77,6
+83,8
@@
private:
float vx, vy;
/// should we respect gravity in out calculations?
bool gravity_enabled_flag;
float vx, vy;
/// should we respect gravity in out calculations?
bool gravity_enabled_flag;
+ /// current gravity to apply to object, if enabled
+ float gravity;
};
#endif
};
#endif