- fullscreen_res->set_help(_("Change the Resolution to be used in Fullscreen Mode, you have to toggle fullscreen mode to let this change take effect"));
-
- MenuItem* maginfication = add_string_select(MNID_MAGINFICATION, _("Maginfication"));
- maginfication->set_help(_("Change the magnification of the game area"));
-
- // These values go from screen:640/projection:1600 to screen:1600/projection:640
- maginfication->list.push_back("40%");
- maginfication->list.push_back("50%");
- maginfication->list.push_back("62.5%");
- maginfication->list.push_back("80%");
- maginfication->list.push_back("100%");
- maginfication->list.push_back("125%");
- maginfication->list.push_back("160%");
- maginfication->list.push_back("200%");
- maginfication->list.push_back("250%");
+ fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
+
+ MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
+ magnification->set_help(_("Change the magnification of the game area"));
+
+ // These values go from screen:640/projection:1600 to
+ // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
+ magnification->list.push_back("auto");
+ magnification->list.push_back("40%");
+ magnification->list.push_back("50%");
+ magnification->list.push_back("62.5%");
+ magnification->list.push_back("80%");
+ magnification->list.push_back("100%");
+ magnification->list.push_back("125%");
+ magnification->list.push_back("160%");
+ magnification->list.push_back("200%");
+ magnification->list.push_back("250%");