+class LanguageMenu : public Menu
+{
+public:
+ LanguageMenu() {
+ add_label(_("Language"));
+ add_hl();
+ add_entry(0, std::string("(")+_("auto-detect language")+")");
+ add_entry(1, "English");
+
+ int mnid = 10;
+ std::set<std::string> languages = dictionary_manager.get_languages();
+ for (std::set<std::string>::iterator i = languages.begin(); i != languages.end(); i++) {
+ std::string locale_name = *i;
+ TinyGetText::LanguageDef ldef = TinyGetText::get_language_def(locale_name);
+ std::string locale_fullname = locale_name;
+ if (std::string(ldef.code) == locale_name) {
+ locale_fullname = ldef.name;
+ }
+ add_entry(mnid++, locale_fullname);
+ }
+
+ add_hl();
+ add_back(_("Back"));
+ }
+
+ virtual void menu_action(MenuItem* item) {
+ if (item->id == 0) {
+ config->locale = "";
+ dictionary_manager.set_language(config->locale);
+ config->save();
+ Menu::set_current(0);
+ }
+ else if (item->id == 1) {
+ config->locale = "en";
+ dictionary_manager.set_language(config->locale);
+ config->save();
+ Menu::set_current(0);
+ }
+ int mnid = 10;
+ std::set<std::string> languages = dictionary_manager.get_languages();
+ for (std::set<std::string>::iterator i = languages.begin(); i != languages.end(); i++) {
+ std::string locale_name = *i;
+ if (item->id == mnid++) {
+ config->locale = locale_name;
+ dictionary_manager.set_language(config->locale);
+ config->save();
+ Menu::set_current(0);
+ }
+ }
+ }
+};
+
+