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SDL: Implement lightmaps smaller than the screen size. LIGHTMAP_DIV is calculated...
[supertux.git]
/
src
/
object
/
trampoline.hpp
diff --git
a/src/object/trampoline.hpp
b/src/object/trampoline.hpp
index
c534f54
..
c7653c0
100644
(file)
--- a/
src/object/trampoline.hpp
+++ b/
src/object/trampoline.hpp
@@
-22,13
+22,12
@@
#include "moving_sprite.hpp"
#include "lisp/lisp.hpp"
#include "moving_sprite.hpp"
#include "lisp/lisp.hpp"
-#include "object/portable.hpp"
-#include "physic.hpp"
+#include "object/rock.hpp"
/**
* Jumping on a trampolin makes tux jump higher.
*/
/**
* Jumping on a trampolin makes tux jump higher.
*/
-class Trampoline : public
MovingSprite, public Portable
+class Trampoline : public
Rock
{
public:
Trampoline(const lisp::Lisp& reader);
{
public:
Trampoline(const lisp::Lisp& reader);
@@
-42,10
+41,8
@@
public:
bool is_portable() const;
private:
bool is_portable() const;
private:
- Physic physic;
- bool on_ground;
bool portable;
bool portable;
- bool grabbed;
+
};
#endif
};
#endif