+ /** Move tilemap until at given node, then stop */
+ void goto_node(int node_no);
+
+ /** Start moving tilemap */
+ void start_moving();
+
+ /** Stop tilemap at next node */
+ void stop_moving();
+
+ virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
+ virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
+