-SpriteParticle::SpriteParticle(std::string sprite_name, Vector position, Vector velocity, Vector acceleration, int drawing_layer)
- : position(position), velocity(velocity), acceleration(acceleration), drawing_layer(drawing_layer)
+SpriteParticle::SpriteParticle(std::string sprite_name, std::string action, Vector position, AnchorPoint anchor, Vector velocity, Vector acceleration, int drawing_layer)
+ : position(position), velocity(velocity), acceleration(acceleration), drawing_layer(drawing_layer)