-#include <config.h>
-
-#include <stdexcept>
-#include <math.h>
-
-#include "scripted_object.hpp"
-#include "video/drawing_context.hpp"
-#include "sprite/sprite_manager.hpp"
-#include "scripting/wrapper_util.hpp"
-#include "resources.hpp"
-#include "object_factory.hpp"
-#include "math/vector.hpp"
-
-ScriptedObject::ScriptedObject(const lisp::Lisp& lisp)
- : solid(true), physic_enabled(true), visible(true), new_vel_set(false),
- layer(LAYER_OBJECTS)
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#include "object/scripted_object.hpp"
+
+#include <stdio.h>
+
+#include "scripting/squirrel_util.hpp"
+#include "sprite/sprite.hpp"
+#include "supertux/object_factory.hpp"
+#include "util/reader.hpp"
+
+ScriptedObject::ScriptedObject(const Reader& lisp) :
+ MovingSprite(lisp, LAYER_OBJECTS, COLGROUP_MOVING_STATIC),
+ physic(),
+ name(),
+ solid(true),
+ physic_enabled(true),
+ visible(true),
+ new_vel_set(false),
+ new_vel()