{
lisp.get("x", bbox.p1.x);
lisp.get("y", bbox.p1.y);
{
lisp.get("x", bbox.p1.x);
lisp.get("y", bbox.p1.y);
lisp.get("script", script);
no_physics = false;
lisp.get("disable-physics", no_physics);
lisp.get("script", script);
no_physics = false;
lisp.get("disable-physics", no_physics);
sound_manager->play("sounds/grow.wav");
} else if (sprite_name == "images/powerups/fireflower/fireflower.sprite") {
sound_manager->play("sounds/grow.wav");
} else if (sprite_name == "images/powerups/fireflower/fireflower.sprite") {
sound_manager->play("sounds/fire-flower.wav");
} else if (sprite_name == "images/powerups/star/star.sprite") {
player->make_invincible();
sound_manager->play("sounds/fire-flower.wav");
} else if (sprite_name == "images/powerups/star/star.sprite") {
player->make_invincible();