sound_manager->play("sounds/fire-flower.wav");
} else if (sprite_name == "images/powerups/star/star.sprite") {
player->make_invincible();
} else if (sprite_name == "images/powerups/1up/1up.sprite") {
player->get_status()->add_coins(100);
}
sound_manager->play("sounds/fire-flower.wav");
} else if (sprite_name == "images/powerups/star/star.sprite") {
player->make_invincible();
} else if (sprite_name == "images/powerups/1up/1up.sprite") {
player->get_status()->add_coins(100);
}