- // just some test code...
- if(state == 0) {
- movement = Vector(0, 1);
- if(bbox.p1.y > 250)
- state = 1;
- }
- if(state == 1) {
- movement = Vector(0, -1);
- if(bbox.p1.y < 50)
- state = 2;
- }
- if(state == 2) {
- movement = Vector(1, 0);
- if(bbox.p1.x > 800)
- state = 3;
- }
- if(state == 3) {
- movement = Vector(-1, 0);
- if(bbox.p1.x < 400)
- state = 4;
- }
- if(state == 4) {
- movement = Vector(-1, 1);
- if(bbox.p1.x < 0)
- state = 0;
- }