size_t raindropcount = size_t(virtual_width/8.0);
for(size_t i=0; i<raindropcount; ++i) {
RainParticle* particle = new RainParticle;
size_t raindropcount = size_t(virtual_width/8.0);
for(size_t i=0; i<raindropcount; ++i) {
RainParticle* particle = new RainParticle;