-MovingSprite::MovingSprite(const Vector& pos, const std::string& sprite_name, int layer, CollisionGroup collision_group)
- : sprite_name(sprite_name), layer(layer)
+MovingSprite::MovingSprite(const Vector& pos, const std::string& sprite_name,
+ int layer, CollisionGroup collision_group) :
+ sprite_name(sprite_name),
+ sprite(),
+ layer(layer)