Player& tux = *Sector::current()->player;
end_sequence_controller = new CodeController();
tux.set_controller(end_sequence_controller);
tux.set_speedlimit(230); //MAX_WALK_XM
Player& tux = *Sector::current()->player;
end_sequence_controller = new CodeController();
tux.set_controller(end_sequence_controller);
tux.set_speedlimit(230); //MAX_WALK_XM