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Made buttjump a bit easier to perform
[supertux.git]
/
src
/
object
/
coin.hpp
diff --git
a/src/object/coin.hpp
b/src/object/coin.hpp
index
3bd2743
..
16d04c9
100644
(file)
--- a/
src/object/coin.hpp
+++ b/
src/object/coin.hpp
@@
-20,27
+20,18
@@
#ifndef __COIN_H__
#define __COIN_H__
#ifndef __COIN_H__
#define __COIN_H__
-#include "moving_
object
.hpp"
+#include "moving_
sprite
.hpp"
#include "lisp/lisp.hpp"
#include "lisp/lisp.hpp"
-class Sprite;
-
-class Coin : public MovingObject
+class Coin : public MovingSprite
{
public:
Coin(const Vector& pos);
Coin(const lisp::Lisp& reader);
{
public:
Coin(const Vector& pos);
Coin(const lisp::Lisp& reader);
- ~Coin();
HitResponse collision(GameObject& other, const CollisionHit& hit);
HitResponse collision(GameObject& other, const CollisionHit& hit);
- void update(float elapsed_time);
- void draw(DrawingContext& context);
void collect();
void collect();
-
-private:
- Sprite* sprite;
};
#endif
};
#endif
-