- * - "rounded rectancle" geometry with position, dimension and
- * "rounding radius" (extending in all directions) of a 100%
- * volume area, adjustable maximum volume, inverse square
+ * - "rounded rectancle" geometry with position, dimension and
+ * "rounding radius" (extending in all directions) of a 100%
+ * volume area, adjustable maximum volume, inverse square
* distance_bias high = big "100% disc"
* silence_distance defaults reasonably.
* sample sample to be played back in loop mode
* distance_bias high = big "100% disc"
* silence_distance defaults reasonably.
* sample sample to be played back in loop mode
+
+ /**
+ * @name Scriptable Methods
+ * @{
+ */
+ void set_pos(float x, float y);
+ float get_pos_x() const;
+ float get_pos_y() const;
+ /**
+ * @}
+ */
+