+
+ void set_pos(Vector newpos)
+ {
+ position=newpos;
+ }
+ const Vector get_pos() const
+ {
+ return position;
+ }
+
+ /**
+ * @name Scriptable Methods
+ * @{
+ */
+ void set_pos(float x, float y);
+ float get_pos_x() const;
+ float get_pos_y() const;
+ /**
+ * @}
+ */
+