+ /** TODO write docu :-/ */
+ COLGROUP_MOVING_STATIC,
+ /**
+ * Doesn't move and isn't explicitely checked for collisions with other
+ * objects (but other objects might check with this)
+ * The difference to COLGROUP_TOUCHABLE is that we can do multiple
+ * collision response tests in a row which is needed for static object
+ * that tux walks on. The results for collisions with STATIC objects
+ * are also sorted by time (so that the first hit gets handled first).
+ *
+ * Use this for static obstacles
+ */