- load_game_menu->additem(MN_LABEL,_("Start Game"),0,0);
- load_game_menu->additem(MN_HL,"",0,0);
- load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
- load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
- load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
- load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
- load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
- load_game_menu->additem(MN_HL,"",0,0);
- load_game_menu->additem(MN_BACK,_("Back"),0,0);
-
- save_game_menu->additem(MN_LABEL,_("Save Game"),0,0);
- save_game_menu->additem(MN_HL,"",0,0);
- save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
- save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
- save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
- save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
- save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
- save_game_menu->additem(MN_HL,"",0,0);
- save_game_menu->additem(MN_BACK,"Back",0,0);
-
- game_menu->additem(MN_LABEL,_("Pause"),0,0);
- game_menu->additem(MN_HL,"",0,0);
- game_menu->additem(MN_ACTION,_("Continue"),0,0,MNID_CONTINUE);
- game_menu->additem(MN_GOTO,_("Options"),0,options_menu);
- game_menu->additem(MN_HL,"",0,0);
- game_menu->additem(MN_ACTION,_("Abort Level"),0,0,MNID_ABORTLEVEL);
-
- worldmap_menu->additem(MN_LABEL,_("Pause"),0,0);
- worldmap_menu->additem(MN_HL,"",0,0);
- worldmap_menu->additem(MN_ACTION,_("Continue"),0,0, WorldMapNS::MNID_RETURNWORLDMAP);
- worldmap_menu->additem(MN_GOTO,_("Options"),0, options_menu);
- worldmap_menu->additem(MN_HL,"",0,0);
- worldmap_menu->additem(MN_ACTION,_("Quit Game"),0,0, WorldMapNS::MNID_QUITWORLDMAP);
-
- highscore_menu->additem(MN_TEXTFIELD,_("Enter your name:"),0,0);
+ load_game_menu->add_label(_("Start Game"));
+ load_game_menu->add_hl();
+ load_game_menu->add_deactive(1, "Slot 1");
+ load_game_menu->add_deactive(2, "Slot 2");
+ load_game_menu->add_deactive(3, "Slot 3");
+ load_game_menu->add_deactive(4, "Slot 4");
+ load_game_menu->add_deactive(5, "Slot 5");
+ load_game_menu->add_hl();
+ load_game_menu->add_back(_("Back"));
+
+ game_menu->add_label(_("Pause"));
+ game_menu->add_hl();
+ game_menu->add_entry(MNID_CONTINUE, _("Continue"));
+ game_menu->add_submenu(_("Options"), options_menu);
+ game_menu->add_hl();
+ game_menu->add_entry(MNID_ABORTLEVEL, _("Abort Level"));
+
+ worldmap_menu->add_label(_("Pause"));
+ worldmap_menu->add_hl();
+ worldmap_menu->add_entry(WorldMapNS::MNID_RETURNWORLDMAP, _("Continue"));
+ worldmap_menu->add_submenu(_("Options"), options_menu);
+ worldmap_menu->add_hl();
+ worldmap_menu->add_entry(WorldMapNS::MNID_QUITWORLDMAP, _("Quit Game"));