- case SDLK_UP: /* Menu Up */
- menuaction = MN_UP;
- menu_change = YES;
- break;
- case SDLK_DOWN: /* Menu Down */
- menuaction = MN_DOWN;
- menu_change = YES;
- break;
- case SDLK_LEFT: /* Menu Up */
- menuaction = MN_LEFT;
- menu_change = YES;
- break;
- case SDLK_RIGHT: /* Menu Down */
- menuaction = MN_RIGHT;
- menu_change = YES;
- break;
- case SDLK_SPACE:
- if(current_menu->item[current_menu->active_item].kind == MN_TEXTFIELD)
- {
- menuaction = MN_INPUT;
- menu_change = YES;
- mn_input_char = ' ';
+ case SDL_KEYDOWN:
+ key = event.key.keysym.sym;
+ SDLMod keymod;
+ char ch[2];
+ keymod = SDL_GetModState();
+ int x,y;
+
+ /* If the current unicode character is an ASCII character,
+ assign it to ch. */
+ if ( (event.key.keysym.unicode & 0xFF80) == 0 )
+ {
+ ch[0] = event.key.keysym.unicode & 0x7F;
+ ch[1] = '\0';
+ }
+ else
+ {
+ /* An International Character. */
+ }
+
+ switch(key)
+ {
+ case SDLK_UP: /* Menu Up */
+ menuaction = MENU_ACTION_UP;
+ menu_change = true;
+ break;
+ case SDLK_DOWN: /* Menu Down */
+ menuaction = MENU_ACTION_DOWN;
+ menu_change = true;
+ break;
+ case SDLK_LEFT: /* Menu Up */
+ menuaction = MENU_ACTION_LEFT;
+ menu_change = true;
+ break;
+ case SDLK_RIGHT: /* Menu Down */
+ menuaction = MENU_ACTION_RIGHT;
+ menu_change = true;
+ break;
+ case SDLK_SPACE:
+ if(item[active_item].kind == MN_TEXTFIELD)
+ {
+ menuaction = MENU_ACTION_INPUT;
+ menu_change = true;
+ mn_input_char = ' ';
+ break;
+ }
+ case SDLK_RETURN: /* Menu Hit */
+ menuaction = MENU_ACTION_HIT;
+ menu_change = true;
+ break;
+ case SDLK_DELETE:
+ case SDLK_BACKSPACE:
+ menuaction = MENU_ACTION_REMOVE;
+ menu_change = true;
+ delete_character++;
+ break;
+ case SDLK_ESCAPE:
+ if(show_menu && has_backitem == true && last_menu != NULL)
+ Menu::set_current(last_menu);
+ else if(show_menu)
+ show_menu = false;
+ else
+ show_menu = true;
+ default:
+ if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
+ {
+ menuaction = MENU_ACTION_INPUT;
+ menu_change = true;
+ mn_input_char = *ch;
+ }
+ else
+ {
+ mn_input_char = '\0';
+ }
+ break;
+ }