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- some more work on the new unisolid snow tiles and a test level
[supertux.git]
/
src
/
mainloop.hpp
diff --git
a/src/mainloop.hpp
b/src/mainloop.hpp
index
a69baaf
..
cb5bbed
100644
(file)
--- a/
src/mainloop.hpp
+++ b/
src/mainloop.hpp
@@
-48,11
+48,17
@@
public:
private:
void draw_fps(DrawingContext& context, float fps);
private:
void draw_fps(DrawingContext& context, float fps);
+ void draw(DrawingContext& context);
+ void update_gamelogic(float elapsed_time);
+ void process_events();
+ void handle_screen_switch();
bool running;
float speed;
bool nextpop;
bool nextpush;
bool running;
float speed;
bool nextpop;
bool nextpush;
+ /// measured fps
+ float fps;
std::auto_ptr<Screen> next_screen;
std::auto_ptr<Screen> current_screen;
std::auto_ptr<Console> console;
std::auto_ptr<Screen> next_screen;
std::auto_ptr<Screen> current_screen;
std::auto_ptr<Console> console;