context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
{
context.draw_center_text(gold_text, level->get_name(), Vector(0, py), LAYER_FOREGROUND1);
context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
{
context.draw_center_text(gold_text, level->get_name(), Vector(0, py), LAYER_FOREGROUND1);