- if(le_mouse_pressed[RIGHT])
- {
- pos_x += -1 * event.motion.xrel;
- }
- }
- break;
- case SDL_QUIT: // window closed
- done = 1;
- break;
- default:
- break;
- }
- }
- }
-
- if(le_current_level != NULL)
- {
- if(event.type == SDL_KEYDOWN || event.type == SDL_KEYUP || ((event.type == SDL_MOUSEBUTTONDOWN || SDL_MOUSEMOTION) && (event.motion.x > screen->w-64 && event.motion.x < screen->w &&
- event.motion.y > 0 && event.motion.y < screen->h)))
- {
- le_mouse_pressed[LEFT] = false;
- le_mouse_pressed[RIGHT] = false;
-
- if(!Menu::current())
- {
- /* Check for button events */
- le_test_level_bt->event(event);
- if(le_test_level_bt->get_state() == BUTTON_CLICKED)
- le_testlevel();
- le_save_level_bt->event(event);
- if(le_save_level_bt->get_state() == BUTTON_CLICKED)
- le_current_level->save(le_level_subset->name.c_str(),le_level);
- le_exit_bt->event(event);
- if(le_exit_bt->get_state() == BUTTON_CLICKED)
- {
- Menu::set_current(leveleditor_menu);
- }
- le_next_level_bt->event(event);
- if(le_next_level_bt->get_state() == BUTTON_CLICKED)
- {
- if(le_level < le_level_subset->levels)
- {
- le_goto_level(++le_level);
- }
- else
- {
- Level new_lev;
- char str[1024];
- sprintf(str,"Level %d doesn't exist. Create it?",le_level+1);
- if(confirm_dialog(str))
- {
- new_lev.init_defaults();
- new_lev.save(le_level_subset->name.c_str(),++le_level);
- le_level_subset->levels = le_level;
- le_goto_level(le_level);
- }
- }
- }
- le_previous_level_bt->event(event);
- if(le_previous_level_bt->get_state() == BUTTON_CLICKED)
- {
- if(le_level > 1)
- le_goto_level(--le_level);
- }
- le_rubber_bt->event(event);
- if(le_rubber_bt->get_state() == BUTTON_CLICKED)
- le_current.Tile(0);
-
- if(le_selection_mode == SQUARE)
- {
- le_select_mode_one_bt->event(event);
- if(le_select_mode_one_bt->get_state() == BUTTON_CLICKED)
- le_selection_mode = CURSOR;
- }
- else
- {
- le_select_mode_two_bt->event(event);
- if(le_select_mode_two_bt->get_state() == BUTTON_CLICKED)
- le_selection_mode = SQUARE;
- }
- ButtonPanelMap::iterator it;
- le_tilegroup_bt->event(event);
- switch (le_tilegroup_bt->get_state())
- {
- case BUTTON_CLICKED:
- Menu::set_current(select_tilegroup_menu);
- select_tilegroup_menu_effect.start(200);
- select_tilegroup_menu->set_pos(screen->w - 64,100,-0.5,0.5);
- break;
- case BUTTON_WHEELUP:
- it = tilegroups_map.find(cur_tilegroup);
- if(it == tilegroups_map.end())
- {
- cur_tilegroup = tilegroups_map.begin()->first;
- cur_objects.clear();
- break;
- }
- if(++it != tilegroups_map.end())
- cur_tilegroup = (*it).first;
- else
- cur_tilegroup = tilegroups_map.begin()->first;
-
- cur_objects.clear();
- break;
- case BUTTON_WHEELDOWN:
- it = tilegroups_map.find(cur_tilegroup);
- if(it == tilegroups_map.begin())
- {
- cur_tilegroup = tilegroups_map.rbegin()->first;
- cur_objects.clear();
- break;
- }
- if(--it != --tilegroups_map.begin())
- cur_tilegroup = (*it).first;
- else
- cur_tilegroup = tilegroups_map.rbegin()->first;
-
- cur_objects.clear();
- break;
- default:
- break;
- }
-
- le_objects_bt->event(event);
- switch (le_objects_bt->get_state())
- {
- case BUTTON_CLICKED:
- Menu::set_current(select_objects_menu);
- select_objects_menu_effect.start(200);
- select_objects_menu->set_pos(screen->w - 64,100,-0.5,0.5);
- break;
- case BUTTON_WHEELUP:
- it = objects_map.find(cur_objects);
- if(it == objects_map.end())
- {
- cur_objects = objects_map.begin()->first;
- cur_tilegroup.clear();
- break;
- }
- if(++it != objects_map.end())
- cur_objects = (*it).first;
- else
- cur_objects = objects_map.begin()->first;
-
- cur_tilegroup.clear();
- break;
- case BUTTON_WHEELDOWN:
- it = objects_map.find(cur_objects);
- if(it == objects_map.begin())
- {
- cur_objects = objects_map.rbegin()->first;
- cur_tilegroup.clear();
- break;
- }
- if(--it != --objects_map.begin())
- cur_objects = (*it).first;
- else
- cur_objects = objects_map.rbegin()->first;
-
- cur_tilegroup.clear();
- break;
- break;
- default:
- break;
- }
-
- le_settings_bt->event(event);
- if(le_settings_bt->get_state() == BUTTON_CLICKED)
- {
- update_level_settings_menu();
- Menu::set_current(level_settings_menu);
- }
- if(!cur_tilegroup.empty())
- {
- if((pbutton = tilegroups_map[cur_tilegroup]->event(event)) != NULL)
- {
- if(pbutton->get_state() == BUTTON_CLICKED)
- {
- le_current.Tile(pbutton->get_tag());
- }
- }
- }
- else if(!cur_objects.empty())
- {
- if((pbutton = objects_map[cur_objects]->event(event)) != NULL)
- {
- if(pbutton->get_state() == BUTTON_CLICKED)
- {
- le_current.Object(pbutton->get_game_object());
- }
- }
- }
-
- if((pbutton = le_tilemap_panel->event(event)) != NULL)
- {
- if(pbutton->get_state() == BUTTON_CLICKED)
- {
- active_tm = static_cast<TileMapType>(pbutton->get_tag());
- }
- }
- }
- else
- {
- le_settings_bt->event(event);
- if(le_settings_bt->get_state() == BUTTON_CLICKED)
- {
- Menu::set_current(0);
- }
- le_tilegroup_bt->event(event);
- if(le_tilegroup_bt->get_state() == BUTTON_CLICKED)
- {
- Menu::set_current(0);
- }
- }
- }
-
- if(!Menu::current())
- {
- le_move_left_bt->event(event);
- le_move_right_bt->event(event);
-
- if(le_mouse_pressed[LEFT])
- {
- if(le_current.IsTile())
- le_change(cursor_x, cursor_y, active_tm, le_current.tile);
- }
- else if(le_mouse_clicked[LEFT])
- {
- if(le_current.IsObject())
- {
- std::string type = le_current.obj->type();
- if(type == "BadGuy")
- {
- BadGuy* pbadguy = dynamic_cast<BadGuy*>(le_current.obj);