-/* Save data for this level: */
-void savelevel(void)
-{
- FILE * fi;
- char * filename;
- int y;
- char str[80];
-
- /* Save data file: */
-
- filename = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) + 20) + strlen(level_subset));
- sprintf(filename, "%s/levels/%s/level%d.dat", DATA_PREFIX, level_subset, level);
- fi = fopen(filename, "w");
- if (fi == NULL)
- {
- perror(filename);
- st_shutdown();
- free(filename);
- exit(-1);
- }
- free(filename);
-
-
- /* sptrinf("# Level created by SuperTux built-in editor", fi); */
-
- fputs(current_level.name, fi);
- fputs("\n", fi);
- fputs(current_level.theme, fi);
- fputs("\n", fi);
- sprintf(str, "%d\n", current_level.time_left); /* time */
- fputs(str, fi);
- fputs(current_level.song_title, fi); /* song filename */
- fputs("\n",fi);
- fputs(current_level.bkgd_image, fi); /* background image */
- sprintf(str, "\n%d\n", current_level.bkgd_red); /* red background color */
- fputs(str, fi);
- sprintf(str, "%d\n", current_level.bkgd_green); /* green background color */
- fputs(str, fi);
- sprintf(str, "%d\n", current_level.bkgd_blue); /* blue background color */
- fputs(str, fi);
- sprintf(str, "%d\n", current_level.width); /* level width */
- fputs(str, fi);
-
- for(y = 0; y < 15; ++y)
- {
- fputs(current_level.tiles[y], fi);
- fputs("\n", fi);
- }
-
- fclose(fi);
-
- text_drawf(&gold_text, "SAVED!", 0, 240, A_HMIDDLE, A_TOP, 1, NO_UPDATE);
- flipscreen();
- SDL_Delay(1000);
-}
-