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create lisp code on the fly (still no enemies showing up in editor, no idea why....
[supertux.git]
/
src
/
level_subset.h
diff --git
a/src/level_subset.h
b/src/level_subset.h
index
7ae03e2
..
c6ed9a9
100644
(file)
--- a/
src/level_subset.h
+++ b/
src/level_subset.h
@@
-46,12
+46,14
@@
public:
void add_level(const std::string& name);
std::string get_level_filename(unsigned int i);
void add_level(const std::string& name);
std::string get_level_filename(unsigned int i);
+ std::string get_worldmap_filename();
int get_num_levels() const;
std::string name;
std::string title;
std::string description;
bool hide_from_contribs;
int get_num_levels() const;
std::string name;
std::string title;
std::string description;
bool hide_from_contribs;
+ bool has_worldmap;
private:
void read_info_file(const std::string& info_file);
private:
void read_info_file(const std::string& info_file);